Version 1.4.7 Is Out
SceneMax3D Game Creation Studio » Devlog
SceneMax3D Version 1.4.7 has been released and it's a good point in time to summarize a few new feature in the development environment:
- Multiple files per game - so far we concentrated on short, 1 file game with optional added C# files. Starting from 1.4.7 you can build your game from multiple SceneMax3D files so your final code is much more modular and clear
- Updated rendering & physics engines - we've got JME3.3 & Minie 1.7 responsible for the rendering and physics stuff. This gives us better stability and features
- Wordpress Woo Commerce Shop Integration - now everyone can connect to their Woo Commerce shop allowing the development environment to get programs directly from the shop's galleries. What is it good for? well you can build a market place with games & assets and sell them online
- Programming language enhancements - better collision detection, support joints enumerations and collision checking, Physical Based Rendering, distance and angle checking between 2 models and more
These are the main enhancements added to the software in the past few weeks and it is updated on a weekly basis
Files
scenemax3d.exe 161 MB
Jun 24, 2020
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SceneMax3D Game Creation Studio
Animation & games programming language for kids and beginners
Status | Released |
Category | Tool |
Author | Adi Barda |
Genre | Educational |
Tags | 3D, Arcade, Casual, Game engine, GameMaker, Sprites |
More posts
- SceneMax3D 1.8.0 ReleaseAug 10, 2022
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